Divine Aegis: Divine Aegis effects will now stack, however the amount absorbed cannot exceed 125*level (of the target). It will also now take into account total healing including overhealing.

I haven’t tested this on the PTR, so take this with a grain of salt, but my impression is that what happens is that when Divine Aegis is already up on a target, and another heal crits, the duration of Divine Aegis is refreshed, and 30% of the heal amount is added to the absorption amount, except that a single Divine Aegis can’t absorb more than 125*targetlevel damage no matter how many times it’s refreshed. At level 80, that’s 10,000 health.

So here’s the thought: with Discipline priests stacking crit like they are currently, it seems like it’ll be awfully easy to reach that 10k absorption cap on a single Divine Aegis, which means that further crit heals on the target, until DA runs out, aren’t useful (at best, they refresh the duration of the maxed-out DA). I know this isn’t likely to be an issue on boss fights – but then, with tanks stacking avoidance lately, it might.

And here’s the question: does DA work in 3.1 like I think it does? Specifically, do crit heals that don’t increase the total amount healed (because the absorption cap has been reached) still refresh the duration of DA?

Share and Enjoy:
  • Digg
  • del.icio.us
  • Facebook
  • FriendFeed
  • Reddit
  • StumbleUpon
  • Twitter

Related posts:

  1. Quick thoughts on the Cataclysm priest notes The notes are here if you haven’t seen them yet....
  2. Desperately seeking… how to play a priest: I would never dictate how...
  3. Brief thoughts on Meta Gems Inspired by Dawn over on WOW Insider, here are my...

Related posts brought to you by Yet Another Related Posts Plugin.