Approaches to healing
Let’s start from the beginning. (I’m told that it’s a very good place to start.)
Right now, the conventional wisdom is that Discipline priests are for single-target healing and should stack crit (for Divine Aegis and big heals), and that Holy priests are for multiple-target healing (and should stack Spirit for the spellpower bonus and mana regen). I’ll say up front that this is a perfectly valid way to play the class. I don’t think that either of these assessments are untrue; Discipline priests are strong single-target healers, and Holy priests are strong multiple-target healers.
However.
Just because Discipline priests can be strong single-target healers doesn’t mean they can only be strong single-target healers. WOW itself has an excellent example of this kind of dichotomy: just because Feral druids can tank doesn’t mean that’s all they’re good for. I see another approach to Discipline healing, which focuses less on talents like Divine Aegis and more on talents like Borrowed Time and Renewed Hope.
Think about the distinction between fast and slow weapons in WOW for a moment. At a given level of DPS, slow weapons hit harder but less often; fast weapons hit far more often, but for lower amounts. With proc-per-minute weapon buffs, a fast weapon has a much lower chance per strike to activate its effect than a slow weapon does, but since the fast weapon is hitting more often, it evens out. Each has its advantages and disadvantages.
So it is with Discipline healing. The conventional-wisdom method is equivalent to a slow weapon: it doesn’t cast very fast, but it heals for a lot. However, talents like Borrowed Time, Improved Power Word: Shield, and Renewed Hope, and the Glyph of Power Word: Shield, make a fast-but-weaker option both viable and desirable. Instead of stacking crit like CW Disc priests do to increase their chances of getting Divine Aegis off, fast-but-weak Disc priests stack haste. These priests don’t heal for as much as their crit-heavy brothers, but they are much more agile in any environment, and specialize in hit-and-run healing.
Note that this is a question of approach, of philosophy, not of gear. It’s actually improbably easy to reach the soft haste cap with this philosophy; assuming that you have Borrowed Time and Enlightenment, it only takes 66 Haste Rating to reach the 33% haste cap after you’ve cast Power Word: Shield. This cap is based on reducing the 1.5s global cooldown to 1.0s, which is as far as it will go; at 33% haste, multiply your spell’s cast time by 0.67 (1-0.33) to get the actual cast time. This reduces the cast time of Flash Heal to 1s, the channel time of Penance to 1.3s (a tick goes off at 0s, 0.67s, and 1.34s), and the cast times of Greater Heal and Prayer of Healing to 2s. Further Haste Rating will increase your haste (and lower your casting time) even more, and it’s possible to reap some advantage from this, but more haste has a diminishing effect (because of the
The idea behind this approach, therefore, is that you’ll be casting Power Word: Shield at just about every opportunity. This will both ensure that Renewed Hope stays up on your targets (both the -3% damage buff and the +4% crit chance) and allow you to cast your heals as quickly as possible. You’ll also do a lot of mitigation of damage, and since you’ll be keeping the Weakened Soul debuff up on a lot of players at once, you’ll also have an increased chance to proc Divine Aegis when you do have to heal someone.
There are, of course, drawbacks to this approach. The first and most obvious is that it goes through a lot of mana. This can be mitigated by a high Intellect and mana regen rate, and even without those advantages, I had little trouble in 10-man fights when I tested this approach last night. Another objection at first glance is that by by relying on casting Power Word: Shield before you cast your heal, you’re effectively adding to your cast time (the half-second shaved off your Flash Heal is offset by the 1-second GCD from PW:S). My only response to this is that it’s better to be casting PW:S almost constantly. By doing that, you’re keeping yourself in Borrowed Time for when you do need to heal somebody.
I admit that this is an approach that feels strange to a lot of healers, myself included; spell haste is for caster DPS, and PW:S is for emergencies! I think that’s a Burning-Crusade, Holy-style healing mindset, though, and getting used to Discipline as a healing spec means getting rid of some of our preconceptions about what it means to heal as a priest. We can start with allowing for the possibility that PW:S and our caster stats can be used differently than we’re used to.
(Yeah, I’m kind of bad at conclusions.)
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Dont forget Glyph of Power Word: Shield, +20% to pw:s
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A little more:
http://www.wowwiki.com/Glyph_of_Power_Word:_Shield
and is devine ageis a rage canceler like pw:s? This is fine in pugs, but once you get to instances with warr tanks, they might not like all the shields (damage = rage)
By the way, this is my playstyle, lots of shileds and instants.
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When I switched to Disc healing (after a career in vanilla and BC as holy), I felt haste was my best friend – basically, trying to cram in as many heals as I could in-between cooldowns of penance and shield. Even with the changes in 3.1 (or perhaps even more so), I feel you're on to something. At the very least, it may be a good idea to have a crit set and a haste set available, to swap around as needed – especially in 10-man raiding, which requires more flexibility and adaptability from one fight to another. I wonder if there's any way we can test the difference conclusively, or whether we're stuck with either approach being viable depending on fight and healing style.
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I think one of the big new things in Ulduar is how it handles “raid healing” usually this has meant dealing with large areas of damage, but fights like Mimiron and Kologarn are more about dealing with a succession of spikes on random members of the raid. These encounters are really well suited for this style of Discipline play. (This is more true in 10-man than 25-man, but not by much.)
Penance and Improved/Glyphed Flash Heal are super-efficient for bursts, and the randomness of his damage in Phase 2/4 makes all the Aegis procs sure to be of use.
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Thank you for the great article! It gives me a lot to think about. I think I'll try this shield-prep approach the next time I'm healing, and see how it goes! :)
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I've found that spamming PW:S at a T7.5 gearing level I have pretty much unlimited mana. I did it over the weekend on OS 25 1D and I was amazed that my mana bar didn't move.
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